// Height Feild Tutorial - HFScaled // some users may want to un-comment and adjust the following line to suit the brightness of their monitor //global_settings { assumed_gamma 2.6} camera{location <1.5, 2, -2> look_at <1.5, 0, 2>} light_source {<40, 40, -5> rgb 1} height_field { png "hf1.png" scale <3,1.5,3> texture{pigment{colour rgb <0,1,0>} finish{ambient 0.4}} } #declare CylPig = pigment{colour rgb <0,0,1>} cylinder{ <-100,0,0> <100,0,0> 0.02 pigment{CylPig}} cylinder{ <0,-100,0> <0,100,0> 0.02 pigment{CylPig}} cylinder{ <0,0,-100> <0,0,100> 0.02 pigment{CylPig}} box{<0,0,0> <1,1,1> hollow texture{ pigment{colour rgbt <1,1,1,.5> }}}